三维动画在动画运动规律课程当中的实践作用new.doc

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1、三维动画在动画运动规律课程当中的实践作用摘要:动画运用规律在动画课程版块中属于一个中期动画的核心课程,这个课程主要针对动画当中对于二维动画中的时间、空间、速率、帧数之间的相互关系的研究,是动画的根本,处理好动画的节奏的关键。在动画运动规律的教学中,课程演示是非常重要的一块,但是运动规律演示必须演示一套动画的画法,就算素质非常之高的动画教师也需要花费很长的时间才能做出示范,但是利用三维动画可调整的方便性可大大加快这个过程,并且对于角色的结构、画面的透视都体现的非常精准。关键词:运动规律;三维动画;透视;节奏 一动画运动规律传统教学示范方法在动画运动规律的课程当中教学的内容分为人物的运动规律、鸟兽

2、类的运动规律、自然现象的运动规律几大基本板块。在动画运动规律的课程中我们首先需要教授的必须是物理性的基本运动规律,可以说动画是掌握时间点的一门艺术,所有的动画的画面都是讲究时间点的来源,例如利用小球动画来让学生明白节奏的来源,引力对动作的影响和形成,动画曲线的科学根据,对于角色动画我们需要首先设计一个合理的角色,然后对其走路、奔跑、跳跃进行动作的写实设计绘制,在讲授的过程当中,教师需要在黑板上演示出绘制的过程,这样对于学生对节奏、动作、空间都有一定的示范引导作用,或是通过事先准备好的范例来进行讲解,其局限性也非常的大,我们在实际的课程时间内也无法完全的讲授完所需讲授的全部完整内容,学生需要在课

3、下做大量的练习用以吸收课堂内所学的知识,无法对其进行扩展和延伸。通过对物理科学的研究以及对自然形态的动作形成的研究,我们可以对时间、空间、速度、匀速、加速、减速等涉及到的运动规律的其他原因进行研究,通过总结和归纳运动所形成的规律。其基础知识必须扎实,牢靠这样才能对运动的规律来进行艺术的创作。对于各种物理性的研究也需要用实际的画面来进行演示。二三维动画在运动规律中的示范三维动画运用已经深入到了各行各业,在教育业当中的作用也是越来越广泛的应用,例如医科专业对于医学设备使用的演示、人体解剖等都已经使用的非常深入,在我们现在的动画课程里面,三维动画经常被单独的作为一门课程来进行讲解和使用,那么如何在基

4、础的核心课程当中来进行实用呢。我们可以通过范例的方式来对结构、空间、透视、动作来进行快速而有效的解释。那么,在动画运动规律这种核心课程当中我们可以在物理性、角色运动、鸟兽类动物运动、自然运动几个核心内容的示范过程是非常重要的。从物理性来讲,我们可以通过在三维动画当中的动力学来进行小球动画、曲线动画的模拟,对于物理性的模拟非常清晰精确,对其质量、材质、弹性、环境都可以进行模拟,通过这样的清晰演示,学生对其知识可以进行更深入的了解,更好的是可以将刚刚生成的小球动画的动画曲线清晰的展示出来,更好的以图表的形式来展现给学生。从角色动画来讲,我们通过对三维模型的动画来对角色的走路、跑步、跳跃等动作进行实

5、时的演示,不仅仅在动画的曲线上有清晰的展示,更重要的是我们在动画运动规律中的几大难点:动画透视、人体运动结构变形等一系列的动画运动规律的传统难题都有了清晰的表现,动画透视方面我们可以通过对角色的三视图来进行清晰的展示、结构变形在动画的调整的过程当中就有了相应的变形。节奏和时间点更是有清晰的图表来展示出来。对于自然运动的这一块,我们在三维动画的展示方面可以通过三维软件所带的动力学的方式来进行演示,三维动画的演示不仅精确,对于自然界的物理性也有更好的调控,以火焰动画为例,我们可以通过对内焰、外焰的大小调整来展示小火、大火和烟雾的状态,让学生能够更好的更恰当的理解其形态,找准其中的规律并且结合动画运

6、动规律的基本知识来进行绘制。在动画创作的几个方面相融合的时候,例如一个角色需要作出与自然现象相接触的时候,通过三维动画进行模拟可以很好的对两者的时间、节奏来进行把握,清晰的找出动画当中所存在的问题,这样以来在课堂上我们不仅节约了大量的范例时间,更重要的是我们可以让学生更清晰的了解动画运动规律的基本知识以及更动画中千变万化的变化。三三维动画在运动规律课程使用中误区的避免三维动画在课程的实践证明中有非常高的展示效率,利用各项参数、图表来辅证运动规律中的实际规律的方式非常有效,学生对于传统讲授的方式所无法理解的东西能够快速理解并记忆深刻,在绘制的过程中有了正确的参照而少走弯路,直观的了解到自己的错误

7、能够及时准确的修改,减少了修改率,保证了教学中学生能够全部掌握基本规律,对于优秀的学生能够有更大空间的提高。但是在使用三维动画对动画运动规律这种核心课程的教学过程当中,我们必须注意,使用三维动画软件仅仅是为了更好的展示效应以及更高的课堂效率,而不是将三维动画作为动画运动规律的最终发展方向而误导学生不进行二维艺术动画的创作,这样对于学生的基本功底的扎实打牢以及艺术底蕴的修养有非常大的影响,并对学生的理解造型偏差,所以在使用的过程当中我们必须将基础知识彻底的贯穿至演示过程中,并引导学生思想到正确的动画创作过程中来。并且传统的二维动画中的某些特殊非写实类的动画是三维动画不能很好的进行模拟的,强行进行

8、模拟可能会非常生硬,影响教学质量,还是需要教师在指导的过程当中言传身教,能亲身在学生作业上示范的尽量示范,利用三维动画来进行大课的讲解节约时间增加效率。Pick to: animation rule belong to a middle animation in the animation course sections of the core curriculum, the curriculum focuses on animation in 2 d animation rate of time, space, and study of the relationship between fr

9、ames, is the essence of the animation and the key to handle the rhythm of the animation. In animation motion law of teaching, the course is very important for a demonstration, but motion demonstration must be a set of animated drawing, even if the quality is of a very high animation teachers also ne

10、ed to spend a long time to make a demonstration, but using the three dimensional animation can be adjusted adaptively can greatly speed up the process, and the characters of structure, the image of perspective is very accurate. Key words: motion; The three dimensional animation; Perspective; The rhy

11、thm A. Animation motion law of the traditional teaching demonstration method In curriculum teaching of animation movement rule is divided into the content of the characters motion, the motion law of birds and beasts class, and the motion law of natural phenomenon of several essential parts. In the l

12、aw of motion of the animation course we need to first professor must be physical basic motion, animation is an art to achieve the point in time, so to speak, all the animation picture is pay attention to the time point sources, such as using ball animation to make students understand the source of r

13、hythms influence on the action of gravity and form, the animation curve according to the science, for character animation we need to design a reasonable first role, then to walk, run, jump to the realistic design drawing, in the process of teaching, teachers need to demonstrate on the blackboard dra

14、wing process, so that for students of rhythm, action, space has certain demonstration guide, or prepared through examples to explain, its limitations are also very big, we in the actual course of time also cant completely finish teaching required all the complete contents of teaching, students need

15、to be done in class a lot of practice in order to absorb the knowledge they learned in class, not on the expansion and extension. Through the study of physical science and the natural form of action research, we can about time, space, at a constant speed, speed, acceleration, deceleration and involv

16、es the motion law of the other reasons for research, through the summary and induction motion formed by the law. Its basic knowledge must be solid, reliable such ability of sports law for art creation. For all kinds of physical study also need to use the actual pictures to demonstrate. 2. 3 d animat

17、ion demonstration in motion 3 d animation using reaches deep into the all walks of life, the function of education is also more and more widely used, such as a medical professional for medical device used in demonstration, such as human anatomy has been used very thorough, in our current animation c

18、ourse, the three dimensional animation is often alone as a subject to interpretation and use, so how to in basic core curriculum for practical? We can through the example, space, ways to structure perspective, action for fast and effective interpretation. In animation, then, the core curriculum we c

19、an role in physical, sports, birds and beasts class animal movement, natural movement demonstration process of a few core content is very important. In physical terms, we can be in 3 d animation of the dynamics to ball of animation, the animation curve simulation, for the physical simulation is very

20、 accurate, clear on its quality, material quality, flexibility, environment can be simulated, through such clear demonstration, students can more in-depth understanding of its knowledge, the better is just can be generated by the ball clear display animation in the animation curve, better to demonst

21、rate to students in the form of a chart. From character animation, we through the animation of 3 d model to the character in walking, running, jumping and real-time demonstration of action, not just on the animation curve of a clear display, more important is our several difficulties: in the animati

22、on motion animation perspective, the structure of the human body movement deformation and so on a series of animation movement rule of traditional problems have a clear performance, animation perspective we can through to the role of SanShiTu to show clearly, the structure deformation in the process

23、 of the adjustment of the animation is the corresponding deformation. Rhythm and time but also a clear chart to display. For natural movement of this piece, we can in the three dimensional animation display through the three dimensional software with dynamic way of presentation, 3 d animation demo o

24、f precise not only, for the physical has a better control of nature, fire animation, for example, we can through to the inner flame, the size of the outer flame adjustment to show the status of the small fire, the fire and smoke, let the students can better understand its shape, for a better alignme

25、nt of the laws and combine the basic knowledge of animation movement rules for drawing. In animation creation of integration of several aspects, such as a character need to make contact with the natural phenomenon, through the three dimensional animation simulation can be good for both of time, to g

26、rasp the rhythm, clearly find out the problems of animation, so since we not only save a large amount of examples in class time, more important is we can let students more clearly understand the basic knowledge and more animation animation movement rule of the ever-changing. 3. The three dimensional

27、 animation in the motion law of course use pitfalls to avoid The three dimensional animation in the course of practice has proved very high efficiency, and utilization of various parameters, chart to account for the motion law of the actual way is very effective, students in the traditional teaching

28、 way is unable to understand what to be able to quickly understand and remember, in the process of drawing with the http:/ http:/ http:/ reference and little detours, intuitive to learn his own mistakes can changes accurately and in time, reduce the modification rate, guarantees the teaching high sc

29、hool students to master all the basic rule, for good students can have more space to improve. But in the use of 3 d animation in animation motion law of the core curriculum teaching process, we must pay attention to, using the three dimensional animation software is just in order to better display e

30、ffect and efficiency of higher class, rather than as a 3 d animation animation development direction of the motion law and mislead the students not to 2 d animation art creation, the stress for the students basic skills of solid and artistic heritage of culture have very big effect, and the understa

31、nding of students shape deviation, so in the process of using our basic knowledge must be thoroughly through demonstration process, and guide the student thought the right animation creation process. And the traditional 2 d animation category of some special non realistic animation is to simulate th

32、e 3 d animation is not very good, given the simulation can be very stiff, influence the teaching quality, teachers still need in the process of guiding precept, can personally demonstration on student work model as far as possible, using the three dimensional animation for save time increases the efficiency of the interpretation of large classes.

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